pvp worlds
+2
HaHaMan
l3gedary pk
6 participantes
pvp worlds
bueno me gustaria que alguien me explicase todo eso de la mejora de los pvp worlds no quiero que me lo traduzcais porque yo lo he hecho y no lo entiendo si alguien me pudiera hacer un resumen de como va el tema lo agredeceria.
This week, we have made some improvements to the amount of loot you can gain while fighting other players on PvP worlds.
We have noticed that many players on PvP worlds choose to leave some of their drops on the ground, rather than pick them up or bank them. This is because the drops are often too low in value to justify picking them up. We have, therefore, implemented two changes to the way drops work on PvP worlds:
1) Drops are now slightly more weighted towards a few, higher-value drops, rather than lots of low- or medium-value ones.
2) Overall, we have made the drops a bit more generous.
Note: there is no change in the frequency of 'useful' drops (e.g. food and potions).
We also wanted to take this opportunity to more clearly explain how drops are determined, to help you get better rewards. Broadly speaking, the drop system works as follows:
1) For each player, we store a 'drop potential'. Your drop potential gradually increases, the more time you spend risking items on a PvP world.
2) When you get a successful kill, a portion of the drop potential you have accumulated is used up to generate your drop. How much of your accumulated drop potential is used depends on the kill. Any unused drop potential is saved up and carried over to any future kills.
3) Finally, the portion of drop potential used determines which drop table is used to generate your drop. Generally, the higher your drop potential, the higher the AVERAGE value of the drop table your drop will be chosen from.
HOW TO MAXIMISE THE VALUE OF YOUR DROPS
In order to get a good drop on a PvP world, there are a few simple things that you must do to both build up a high drop potential and to claim that potential.
BUILDING UP YOUR DROP POTENTIAL
If you find that you continually only get drops of a lower value than you would like, it's almost certainly because you aren't building up enough drop potential. In this case, you need to spend more time building up your drop potential BEFORE making a PvP kill. To do this you must:
1) Spend time outside of safe zones.
For every 30 minutes you spend on a PvP world outside of a safe zone, your drop potential will increase. Those 30 minutes do NOT have to be all in one go - you can log out or visit safe zones - but the system only counts full minutes, so it will likely take longer to build up your drop potential if you do not spend 30 consecutive minutes outside of safe zones.
Note that your drop potential will increase by more if you spend time in hot zones (Ardougne, Varrock, Falador and the Wilderness).
2) Risk at least 75k coins' worth of items.
Your drop potential will ONLY increase if you are risking at least 75k coins' worth of items on a members' world, or 25k coins' worth of items on a free world. An item is considered to be at risk if it is something you would have lost if you were to die - i.e. it is not covered by the Protect Item prayer or the 'keep three items on death' rule. If you are not risking enough, then however long you spend outside of safe zones, your drop potential will not increase.
As an example, one way of doing this is to take 75k coins' worth of items, not protected by death or prayers, then go outside of a safe zone and train as normal (by training a skill of fighting NPCs), and avoid PvP combat. All the time you are doing this, not only are you earning XP from whatever activity you are doing, you are also increasing your drop potential. Once you have built up some drop potential in this way, you can get your PKing gear on and try to get a kill to claim your drop.
CLAIMING YOUR DROP POTENTIAL
1) Once you have built up some drop potential, you will need to find and defeat another player to get a drop. Don't forget that the player you defeat must be risking at least 25k coins' worth of items (on either a free or members' world) for you to receive a good drop. If the player you defeated was not risking that much, you will only receive a token drop, but, in this case, NONE of your drop potential will be used up to determine your drop.
There are some other, less important, rules to PvP worlds, but you should read about them on the Knowledge Base to learn more.
We're really interested in hearing your feedback on these changes, so please feel free to visit the Forums after trying them out.
Enjoy!
This week, we have made some improvements to the amount of loot you can gain while fighting other players on PvP worlds.
We have noticed that many players on PvP worlds choose to leave some of their drops on the ground, rather than pick them up or bank them. This is because the drops are often too low in value to justify picking them up. We have, therefore, implemented two changes to the way drops work on PvP worlds:
1) Drops are now slightly more weighted towards a few, higher-value drops, rather than lots of low- or medium-value ones.
2) Overall, we have made the drops a bit more generous.
Note: there is no change in the frequency of 'useful' drops (e.g. food and potions).
We also wanted to take this opportunity to more clearly explain how drops are determined, to help you get better rewards. Broadly speaking, the drop system works as follows:
1) For each player, we store a 'drop potential'. Your drop potential gradually increases, the more time you spend risking items on a PvP world.
2) When you get a successful kill, a portion of the drop potential you have accumulated is used up to generate your drop. How much of your accumulated drop potential is used depends on the kill. Any unused drop potential is saved up and carried over to any future kills.
3) Finally, the portion of drop potential used determines which drop table is used to generate your drop. Generally, the higher your drop potential, the higher the AVERAGE value of the drop table your drop will be chosen from.
HOW TO MAXIMISE THE VALUE OF YOUR DROPS
In order to get a good drop on a PvP world, there are a few simple things that you must do to both build up a high drop potential and to claim that potential.
BUILDING UP YOUR DROP POTENTIAL
If you find that you continually only get drops of a lower value than you would like, it's almost certainly because you aren't building up enough drop potential. In this case, you need to spend more time building up your drop potential BEFORE making a PvP kill. To do this you must:
1) Spend time outside of safe zones.
For every 30 minutes you spend on a PvP world outside of a safe zone, your drop potential will increase. Those 30 minutes do NOT have to be all in one go - you can log out or visit safe zones - but the system only counts full minutes, so it will likely take longer to build up your drop potential if you do not spend 30 consecutive minutes outside of safe zones.
Note that your drop potential will increase by more if you spend time in hot zones (Ardougne, Varrock, Falador and the Wilderness).
2) Risk at least 75k coins' worth of items.
Your drop potential will ONLY increase if you are risking at least 75k coins' worth of items on a members' world, or 25k coins' worth of items on a free world. An item is considered to be at risk if it is something you would have lost if you were to die - i.e. it is not covered by the Protect Item prayer or the 'keep three items on death' rule. If you are not risking enough, then however long you spend outside of safe zones, your drop potential will not increase.
As an example, one way of doing this is to take 75k coins' worth of items, not protected by death or prayers, then go outside of a safe zone and train as normal (by training a skill of fighting NPCs), and avoid PvP combat. All the time you are doing this, not only are you earning XP from whatever activity you are doing, you are also increasing your drop potential. Once you have built up some drop potential in this way, you can get your PKing gear on and try to get a kill to claim your drop.
CLAIMING YOUR DROP POTENTIAL
1) Once you have built up some drop potential, you will need to find and defeat another player to get a drop. Don't forget that the player you defeat must be risking at least 25k coins' worth of items (on either a free or members' world) for you to receive a good drop. If the player you defeated was not risking that much, you will only receive a token drop, but, in this case, NONE of your drop potential will be used up to determine your drop.
There are some other, less important, rules to PvP worlds, but you should read about them on the Knowledge Base to learn more.
We're really interested in hearing your feedback on these changes, so please feel free to visit the Forums after trying them out.
Enjoy!
l3gedary pk- Miembro
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Re: pvp worlds
Naturalmente no he tenido la mas minima intencion de leerme todo esto ya que ultimamente no voy de PK, pero por lo que se puede leer por sobre es que ahora los drops seran mejores, es decir, te saldran mejores drops (o peores) cuando mates a alguien dependiendo de los factores que te pone en el texto.
Re: pvp worlds
bueno no me quejo de los del rs , eso de mejores drops parece que suena vien aora a ver si es verdad .
l3gedary pk- Miembro
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Re: pvp worlds
bueno ya ahora una persona que quiera hacer plata tengo una forma buena si tu quieres entrenar en un mundo de pvp cadavez q entres a pvp y pases mas de 30min enpesara a contar asi
30 min = 25k drop si no as entrado en sona segura d ehay empesara a contar asi:
1 hora = valor de item de tu oponente si es mas de 25k sera 25k + ramdom + bonificasion time de hay en adelante cuenta tu entre mas tiempo mas drop mejor drop mejor recompensa att: chadow77 su amigo mas comfiable hahahahahha xD
30 min = 25k drop si no as entrado en sona segura d ehay empesara a contar asi:
1 hora = valor de item de tu oponente si es mas de 25k sera 25k + ramdom + bonificasion time de hay en adelante cuenta tu entre mas tiempo mas drop mejor drop mejor recompensa att: chadow77 su amigo mas comfiable hahahahahha xD
Re: pvp worlds
a ya entiendo si tu estas 30 min en world pvp puedes ganar cosas de 25k y cuando mas tiempo mejores drops.
l3gedary pk- Miembro
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Re: pvp worlds
si men es asi entre mas tiempo dures en zona peligrosa mas dinero ganasl3gedary pk escribió:a ya entiendo si tu estas 30 min en world pvp puedes ganar cosas de 25k y cuando mas tiempo mejores drops.
Re: pvp worlds
XxR4sQu1MiLl0nxX escribió:bueno ya ahora una persona que quiera hacer plata tengo una forma buena si tu quieres entrenar en un mundo de pvp cadavez q entres a pvp y pases mas de 30min enpesara a contar asi
30 min = 25k drop si no as entrado en sona segura d ehay empesara a contar asi:
1 hora = valor de item de tu oponente si es mas de 25k sera 25k + ramdom + bonificasion time de hay en adelante cuenta tu entre mas tiempo mas drop mejor drop mejor recompensa att: chadow77 su amigo mas comfiable hahahahahha xD
ehhh¿?¿?¿?¿?¿? en español simplificado pl0x
white knight- Miembro
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Re: pvp worlds
que -.- entren a la seccion de noticias ahi sale la traduicon de eso, me empuita cuando no leen la seccion de noticias y colocan estupideses
Re: pvp worlds
popeosorio escribió:que -.- entren a la seccion de noticias ahi sale la traduicon de eso, me empuita cuando no leen la seccion de noticias y colocan estupideses
a pope si esto era para mi <=== asi quedaras
Re: pvp worlds
hahahahpopeosorio escribió:tu eres l3g3ndary pker???
tonces no es para ti -.-
hahahah bien pope aprenda arespetar a el patrn wn hahah la buena y trabaje mucho
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